![]() ![]() Many expected the starting Skaven Legendary Lords to be Gray Seer Thanquol and Queek Headtaker, with Lord Skrolk and Clan Pestilens being saved up for a Lord Pack against Tehenhauin.The mini campaigns that came with Call of the Beastmen and Realm of the Wood Elves took the fandom by surprise due to having unlockable characters - Boris Todbringer for the Empire and the Red Duke for the Vampire Counts respectively - both of whom were not present in their respective factions' 8th Edition Army Books.No one expected him since he was not able to lead armies on the tabletop, but his inclusion was as the trilogy's first Legendary Hero and would set the precedent for future Legendary Heroes. The second was the Green Knight, featured prominently in the promotional art. His inclusion is even more surprising when other Bretonnian Dukes such as Bohemond the Beastslayer and Tancred II not only had more lore than him but were playable on the tabletop in the past. The first was its third Legendary Lord, Alberic du Bordeleaux, who had only a few mentions in the lore and was never playable on the tabletop. When Bretonnia received its roster update and was Promoted to Playable (for the campaign it was already playable in custom battle with a limited roster at launch), there were two unexpected faces.Of all the Chaos characters, it's safe to say no one expected Kholek Suneater to show up, being essentially a sentient and evil kaiju so big he can look over city walls, and for the fact that he is usually overlooked by the other mortal lords of the Warriors of Chaos.Even less expected were the Fimir, a race of cyclopean Lizard Folk which are often viewed as an (embarrassing) case of Games Workshop's Early-Installment Weirdness and remain some of the most obscure and forgotten elements of the lore. ![]() Especially since they never had their own army in the tabletop, where they served as foot soldiers in the Chaos Warrior army. No one expected the Norscan tribes, a minor faction of palette swapped Chaos Warriors, to be made into a full faction of their own.Since Mannfred was already in the game at launch, Ghorst was the only secondary Vampire Counts character in that supplement who had a Lord-level counterpart and was promoted as such. The inclusion of Ghorst does make more sense when one considers the Lord Pack he debuted in was based off the Sigmar's Blood campaign supplement, which pitted Volkmar against Mannfred von Carstein.isn't prior to the expansion he existed merely to provide fluff for Corpse Carts (corpse filled wagons pulled by zombies that are used as war machines in vampire armies) and had no further presence, rules, or miniature in the game. While Volkmar is a well established figure in the lore and tabletop game, Ghorst. The Grim and the Grave expansion, which brought in Grand Theogonist Volkmar the Grim and Helman Ghorst as new Legendary Lords for the Empire and Vampire Counts, respectively.The Total War Warhammer Trilogy has quite the fair share of unexpected additions, especially considering how much Adaptation Expansion occurs: ![]()
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